I’m able to spawn a bunch of MassEntity Actors, but after that I need to access those Actors in Blueprints to perform additional initialization logic. Is there any way to get a list of all the spawned Actors?
I’m able to spawn a bunch of MassEntity Actors, but after that I need to access those Actors in Blueprints to perform additional initialization logic. Is there any way to get a list of all the spawned Actors?