Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Summary
While creating the Asset.digest.verse, I am unable to access it because the submodules were not set to .
Steps to Reproduce
Let’s say you have a folder called Texture
with several subfolders, such as A, B, and C. Whenever you save, an Asset.digest.verse
file is automatically generated, and it references the assets in that file as modules. However, each subfolder becomes a submodule. By default, submodules are private unless explicitly set to <public>
, which means I can’t access the assets through Verse unless I manually set the submodules in Asset.digest.verse
to public. However, every time I save the game, it resets the public setting, making this approach ineffective. As a result, I have to place all textures directly into the Texture
folder, avoiding submodules altogether. This allows access to the textures via Verse, but it complicates asset management since all 200 textures are now in a single directory.
Expected Result
Add to all submodules within Asset.digest.verse.
Observed Result
Platform(s)
windows