Hi guys,
I got this scenario:
class A {
...
UFUNCTION(BlueprintImplementableEvent)
virtual void MyEvent();
...
}
class B : public A {
...
}
class C : public A {
...
}
From what I know, BlueprintImplementableEvent lets the designer implement MyEvent from a Blueprint. However, I’m realizing I won’t be able to use the same definition (the one from the blueprint) in derived classes, or would I?. Is there any way to design this in a different way to sort this out?
Also, is [FONT=Courier New]virtual necessary in that example?
Thanks!