Access an Event through a cast to class

I have a custom event called “Death”. I want to test it out by just pressing a button and seeing every instance of the actor keel over. So I’m trying to cast to the entire class, but I cant access events through it. Is there a way to do it? Should I be using Event DIspatchers for this?

When it’s just for testing you could do “get all actors of class”, and do a “for each loop” and trigger the event in the loop body.