Accepting ObjectPaths is deprecated behavior and will be removed in a future release

I assumed that those warning message is related with inner code of engine itself, and they are not harmful to my project. I had thinked those messages are something like communication message within teams or people in Unreal Engine development team. It is not clear, because I did not investigate codes of engine enough well. But If you make empty new project and follow below, that message will appeared. So I thought those are not related with my project, and those are not harmful.

  1. Make New Project with UE 5.03
  2. Make Some WBP asset and save.
  3. Check “Restore Open Asset Tabs On Restart”, in Editor Preferences → General - Loading & Saving.
  4. Close Editor with opened that WBP above.
  5. Open That Project again, and check warning message in console tab.

I think that warning message you saw is simmilar with my case. It is not clear as I said. But considering some possibility of like that will be not bad.
(In short, I think that it’s ok you ignore that.)

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