ABP Bug: Templates doesn't allow AimOffset Player

Overriding a Blend Space in ABP Template with Animation Layers Interface

Hey guys,
I’m trying to create an ABP Template with Animation Layers Interface. The objective is use different skeletons that can use different weapons.
I Create a child with a Skeleton from the Template and I override Animation Layer Interface with different ABP, one per weapon type like Lyra.

The only problem is overriding Aim Offset. For any reason UE5 does not allow Aim Offset Player in a ABP Template. It is a bug? There are another way to do this?

I found a solution:

For some reason UE5 doesn’t allow to bind a variable directly and you need to connect to a node. It seems to be a bug.