Above 60FPS, should it be kept?

Well that makes it less of a issue, I have been stress testing the games mostly the platformer at the moment and even with the highest settings it does
in most cases stay at high framerates due to some of the optimization I’m doing with it, the only bottleneck is the obvious reason the Grass mostly because
I tried to squeeze the foliage into the CPU but I think it wont do well since the CPU is very weak the GPU however can do the trick but I yet to find a GPU
method for grass to use for it.

I actually want to console the game instead so the 60FPS seems right however if keeping it on PC, if its on PC it will go through the Windows Store not Steam or Origin it must be through the Windows Store and the Windows Store only the racing game was already a console game so that’s that.