Hello,
I created two different animations (Normal, hover animation) in After Effects to use on a “widget button.” I set them up as flipbooks in Unreal Engine. I can use these flipbooks on the widget button, but I couldn’t connect the hover and unhover events. What should I do?
And this is Button is bp:
- Start button animation from flipbook
- When start animation is finished its wait for the mouse on hover.
- When mouse on hover is true than play hover animation.
- When mouse unhover than play unhover flipbook animation.
Is the using flipbook best way?
Is there any much better way?
