About Trigger Box and Data Table Blueprints

Please give me your advice.

What I want to do is this:

Detect the name of a specified row in a data table


When detected, place a trigger box at the position of the player character


The trigger box specifies a sequencer, so the player character will be hidden during that time

For reference, here is the level blueprint I put together to the best of my current knowledge.

Here some hint:

1 - Youtube for how to create a data table
2 - Search a row by name
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3 - How to Spawn(you will need to create your bp first with a collision sphere/box)
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4 - How to get player character location and how to hide him
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