About Sprite Characters (2D characters) Movement

Can unreal engine moves sprite character (2D character) as a main character in 3 axis movement consist of forward/backward, left/right, and jump/crouch (like Dragon’s Crown PS3 game) but with 3D map? it’s different with Dragon’s Crown which has 2D map. Thank you very much.

You can do this but you will probably have to disable gravity physics and write your own including jumping.

After that you will just move the sprite along the Z axis for up/down and X for Left/Right. Y does control depth but if using an orthographic camera depth won’t be seen; thus you will likely want to pursue the first way I mentioned.