Why can’t Sloane get all the helmets to her innovator variants?
Hey there! Welcome to the forums!
I think I might need a little bit more context to help you out with this one.
Are you working on a custom project using a Fortnite asset/model port or is this related to a specific marketplace pack setup in Unreal Engine?
If it’s in UE, could you let me know if the helmets are set up as separate Modular Meshes, sockets on the Skeleton, or maybe Mesh Variants within a Blueprint?
If you could share a screenshot of how your Skeletal Mesh or Blueprint is currently set up, I could try taking a look to see why those variants aren’t assigning properly!