About Packaging

Hi. I created an Unreal project related to architecture. Then I tried Pixel Streaming and it worked.
But I have one question.
Is it true that the game will run if you just take the files that are created after packaging(name is ‘windows’ folder) and run them on another computer?
But when I successfully packaged it and took the entire file(windows folder) to another computer and ran it, it didn’t work. There are no error messages.

i want to run only .exe file i created after packaging. Is there more work i need to?

i really want to know how to play my game on other computer just packaging folder not with unreal project.

Hi there!

The “Windows” folder should contain everything you need to run the packaged game on another computer.
If you open Windows > ProjectName > Saved > Logs you should be able to grab some logs and see what the issue is. If you’re unsure please feel free to share the log here.