About packaging with Xcode 13 in UE4 4.26

Apple says it will need to be built with Xcode 13 from April 2022.

In fact, if you try to deliver what you currently built with Xcode 12.5.1 to the App Store, it will be delivered with “warning”.

If you can’t update UE4 to 4.27 due to plugins, there is currently no workaround …
Does anyone know how to successfully build using Xcode 13 in UE 4.26?
I just can’t build successfully because of the “legacy build system”.

As it stands, IOS app developers using UE4 will have to migrate all their projects to UE4.27.

Once i randomly updated xcode when i used ue 4.26, and i didn’t find any solution and downgrade xcode and mac os.