I want to write a verse code where the scaffolding disappears every second, and I’m thinking of doing it in a multidimensional array, but I don’t know how to do it, so I’d appreciate it if you could help me.
if(i = Props):.
i.Disable
sleep 1.0
I’m planning to do something like
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
floor2_device := class(creative_device):
@editable Prop : creative_prop = creative_prop{}
@editable Props: []creative_prop = array{}
OnBegin<override>()<suspends>:void =
Thanks for the answer, I want to make one with some scaffolding that gradually disappears and falls down if you don’t move on.
I asked the question because I thought I would need a multidimensional array.