Was wondering were I should include fbx\obj files in my marketplace submission since they are not .asset files. Should I just create a folder in the content folder?
Was wondering were I should include fbx\obj files in my marketplace submission since they are not .asset files. Should I just create a folder in the content folder?
As soon as you import your meshes into the engine they are becoming .uasset.
Yes but I want to include the fbx\obj files if the client wants to edit them further.