hi, i am trying to create a projectile that have a sine/cosine movement. these nodes works but how do i control the speed of Y movement ? currently it’s too slow.
also is there any better way to do it without using event tick ? i couldn’t find any tutorial about this, if anyone know of one share me the links please.
i appreciated all the help.
Add a multiplier before the SIN, should let you control the Y speed.
I don’t think you can do this without using Tick.
If your Sine movement is small and fast and pretty much just a funny a visual gimmick, you could rely on WorldPositionOffset in the projectile’s Material graph instead to improve performance.