If I remember correctly, having it checked basically gets the AI as close to the goal as possible if it isn’t reachable, and when the AI is done moving, it returns that the Move To was done successfully as opposed to failing.
If I remember correctly, having it checked basically gets the AI as close to the goal as possible if it isn’t reachable, and when the AI is done moving, it returns that the Move To was done successfully as opposed to failing.