You may need to save the ability before the Animation will play (but that should happen behind the scenes when you go to play it). You can turn on the “Verbose” option for that task and see what Animation it says it’s trying to play. I’d be curious to see your output as I’ve never had that issue reported to me.
I’ll share more on 3.0 as I’m ready. It’s turned into a rather meaty update, and I think people will enjoy it.