Able Ability System Info and Support Thread

Yea, I think I’d prefer to have it delay the application of the new abilities till the next frame during an update. And yes, that line is the offending line. It should check if we’re in the middle of processing an update and defer like the non-authoritative logic does above it. I’ll get in a fix this weekend.

As for the Engine Plugin vs Project Plugin, UE tends to play nicer with Engine Plugins in my experience. That’s the only reason.The AI feedback is really good, I’ll look into adding that rather than the explicit version (or give you an option for either - I can see use cases for both).