Able Ability System Info and Support Thread

4.19.1 source build.

I just bought your plugin after watching your videos. I have an animation from Kubold’s Sword and Shield Animset Pro called “Sword_Attack_R” animation sequence. When I have it assigned the preview asset is in TPose. When I play it, it does play. The animation is the first task and then I have an apply damage as a second task.

The apply damage does work properly applying damage to the other pawns I have. However the animation while playing will TPose.

I played with other options that only result in not playing in the editor and not even the tpose happens in play.

I am playing on a dedicate server setup in PIE.

I tried to download your dedicated server example but got errors before the editor opens up.

Errors for DedicatedServer Example:
[2018.04.29-01.32.30:277] 0]LogFileCache: Scanning file cache for directory ‘E:/Unreal_Projects_Reference/AbleDedicatedServerTest/Content/’ took 0.02s
[2018.04.29-01.32.30:277] 0]SourceControl: Source control is disabled
[2018.04.29-01.32.30:277] 0]Cmd: MAP LOAD FILE="…/…/…/…/Unreal_Projects_Reference/AbleDedicatedServerTest/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2018.04.29-01.32.30:278] 0]LightingResults: New page: Lighting Build
[2018.04.29-01.32.30:280] 0]MapCheck: New page: Map Check
[2018.04.29-01.32.30:280] 0]LightingResults: New page: Lighting Build
[2018.04.29-01.32.30:293] 0]LogLinker: Warning: Can’t find file ‘/Script/AbleCore’
[2018.04.29-01.32.30:293] 0]LogLinker: Warning: Can’t find file for asset ‘/Script/AbleCore’ while loading …/…/…/…/Unreal_Projects_Reference/AbleDedicatedServerTest/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset.
[2018.04.29-01.32.30:293] 0]LoadErrors: Error: /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter : Can’t find file for asset. /Script/AbleCore
[2018.04.29-01.32.30:329] 0]LogLinker: Warning: Can’t find file ‘/Script/AbleCore’

Edit:
I copied the plugin from the binary install into my source and all compiled ok and editor looks good.