Able Ability System Info and Support Thread

Able v2.22 has been submitted.

  • BUGFIX: Blended animations when using the Ability Animation Node would run at 2x speed.
  • BUGFIX: Crash when using standalone mode (Thanks ). NOTE: I tested this as thoroughly as I could, but please let me know if you see any weird behavior around packaging your game or anything else.

With regard to the Animation Blueprints in the Preview Asset selector, it looks like those classes are now considered “Internal Classes” for some reason. If you click the Options button in the lower right of the class selection picker window, and choose “Show Internal Classes”, the Animation Blueprint class shows up like normal and then the assets will show up in the following screen.

Trying to figure out why that change occurred and I’ll keep you all posted.