Thanks, if you can do it would be great. I have done it in my code and it’s working correctly.
I have a question about your event graph, why we can’t add some of the nodes to Ability Graph? For example:
- Get Sphere Overlaping Actors, ( Sphere Overlap Actors | Unreal Engine 5.2 Documentation )
- Trace,
- Basically more of them that need world context objects, but you can put Print String which is in need of world context…
Currently I need to add my own function to do these.