Able Ability System Info and Support Thread

Yea, I can toss it at the top or toss in some option to hide inherited classes. It confuses me too every time, so I’ve been meaning to change it.

The UE4.sln should be in the same directory you ran “GenerateProjectFiles.bat”. You might want to go on YouTube and just search “Build UE4 source” as I bet someone has a good video tutorial for this.

That was added for the AbilityComponent, but not the Ability itself. I see. Yea, I can see about adding that. I’m not sure it’ll be 1:1 with the BP side (since BP nativization is pretty decent, it gets compiled to C++ anyway so I didn’t have any huge performance concerns) - but I can see the appeal of having some of the larger hooks having a C++ counterpart.