I’ve tried switching over to 4.16 and ran into several problems so decided to rebuild from scratch. The trouble I’m running into is with any reference to the Ability Event Graph causes UE to crash. I’ve attempted the above as seen below but if I add any event references and play the ability UE crashes. Overriding the functions in the ability won’t work as it will not allow changing variables which I like to be able to do. Any suggestions?