Able Ability System Info and Support Thread

Hi, I’m new to UE4 and I’m working on an RTS. The plugin is great and I really love it! But, Im having an issue when trying to run Abilities on different actor’s at the same time… I have a Parent Unit class that I created to handle health, movement, and selection. Im using gameplay tags and enums to set up teams. abilities run fine when one sub-class is running them but when I I try to run them on another sub-class of the same parent it crashes. I’ve been testing at 60 actors in a melee scene. Is it not possible to run multiple instances on actors sharing the same parent class? Also, when I load up abilities for different actors the meshes are not the same as when I first created them. They keep targeting the last one I created. Not sure if its a bug or more then likely I’m doing something wrong :frowning: