Hey i’ve had a recurring problem with Able. In the picture this attack is not registering a collision. I’m going to try and update, but it seems the enemy has to have the majority of their collision capsule inside of the cone for it to trigger a collision. And with any of the other collision query types; box, sphere etc they don’t seem to work at all. I’ve been able to make this work by using 2d cones, but it seems that now I’m running on a dedicated server it doesn’t register 75-90% of the close calls.