Hi ,
Superb plugin! I’m making a multiplayer RPG and am wondering how you would implement haste that affects the Ability playrate? This would be per character, ie if one person buffed themselves with a haste buff and then wanted to cast a hastened fireball.
From what I can see I can set the cooldown of an ability once I’ve created an ability context, perhaps it would be possible to modify the playrate here? Sorry if I missed something obvious
Cheers