Able Ability System Info and Support Thread

You can grab this collision test map (it was built for 4.24 but it should be fine for 4.25) and check the cone settings there versus your own:
https://www.dropbox.com/s/zlwu2ixgmpzclwv/AbleCollisionTest.7z?dl=0

You’d have to tie some rotating number to your animation / attack so that you know if you hit with your left or right hand (maybe use animation notifies), then when go to apply your damage, ask the character which weapon is in that hand and what the element is.