Hello, I’ve just watched all the videos you posted and am considering purchasing this system, I wonder, for future video suggestions, or just an answer here: does it make sense to use this system for setting up “pickups”, like health, powerups, ammo, etc. So if the player interacts with an item, they can pick it up, store it or consume it and have that ability affect their stats, like health, or ammo count, or even give them new abilities, like picking up weapons or picking up “magic” powers, etc. Does that make sense? A lot of example videos deal with abilities the player already has, and is inflicting on other targets, but can an ability exist in the game world to be picked up and have an effect on the player?