Able Ability System Info and Support Thread

I’ve clicked ‘reset preview asset’, and it does not clean up dupes. Perhaps I need to close my preview assets blueprint first?

LogAble: Warning: [TestMap (Client 1)] InternalStartAbility [Melee] Started
LogScript: Warning: Script Msg: Attempted to access index 0 from array ‘CallFunc_GetTargetActors_ReturnValue’ of length 0 in ‘/Game/PrototypeGame/Blueprints/BP_Player.BP_Player_C:ExecuteUbergraph_BP_Player’!
LogBlueprintUserMessages: [BP_Player_C_0] Client 1:
LogBlueprintUserMessages: [TestMap] Client 1: (World NULL OWNER) Melee - Query found 0 results.

That’s the output log when I use the ability. I added a “play particle” task just to test if the ability works and it seems to be working but it’s not returning any target actors for some reason. I’ve spent about an hour playing around with different settings for the task to no avail. Thank you for your reply and support.