douw3rd:
When trying to launch in stand alone mode, able keeps crashing with errors like:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000048
UE4Editor_Kismet
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll
Even tested it on the simple shooter/ce1 test project from able. No other plugins enabled, play in editor works fine though. Any Idea?
UE4.24 I assume? There’s a bug with blueprints with parents where the parent isn’t compiled before the child blueprint, that is set to be fixed with 4.24.2.