Able Ability System Info and Support Thread

Yea I can but then I won’t be able to show cooldown in my UI without adding and changing some things :wink: We did something similar in our action system: just pickup class which is responsible for handling cooldown. You can then create what you want and it’s more generic. Of course default can be yours time based cooldowns.

Another example is that some games will start cooldown at action end, and some at beginning, custom class will allow everything.

Really hope you will improve Able as It’s currently the best action system @ Marketplace for me.