AbilitySystemComponent details are not shown in the editor's details panel

Awesome, that was it. Thanks lucoiso!

For anyone, this is my exact change:

// Changed from:
UAbilitySystemComponent* AbilitySystemComponent;

// Changed to:
UPROPERTY(
    VisibleAnywhere, 
    BlueprintReadOnly, 
    Category = Abilities, 
    meta = (AllowPrivateAccess = "true"))
UAbilitySystemComponent* AbilitySystemComponent;
1 Like