Editor preferences hold a lot of different settings for each UEFN user, and when changing PCs for events, getting a new laptop for travel, or simply a new PC, would love to be able to transfer all the settings through the existing export functionality (currently it saves only a few settings)
That’s a problem on entire unreal engine, not only UEFN…
Due to existing limitations, exported settings are only of the active selected tab. To properly export all settings, you must navigate tab by tab exporting each one individually (and then importing each one individually too)
:(