All FN assets remove the foliage around them, but when you want a post apocalyptic setting this is an unwanted behavior. Would love a setting “affects foliage” inside BP actors to toggle the grass exclusion zones that are created by default.
All FN assets remove the foliage around them, but when you want a post apocalyptic setting this is an unwanted behavior. Would love a setting “affects foliage” inside BP actors to toggle the grass exclusion zones that are created by default.