Ability Templates - Experimental

Status

Complete

Ability Templates allow developers to tie gameplay to input, so characters perform highly responsive, high-presentation actions.

Ability Templates are built from configurable timeline points and spans, allowing developers to build custom attacks, spells, buffs, and other gameplay actions. Developers control when each action begins, how long sustained effects remain active, and how multiple actions combine into a complete ability. Built-in input binding ensures immediate, responsive activation.

Roadmap Image

1 Like

This is fantastic, and will be great for allowing fresh gameplay in UEFN developed games. I hope this is cleared for publishing soon!