This detailed 3D model of a classic Thompson submachine gun is designed for high-quality real-time rendering and cinematic use. Created in Autodesk Maya, the asset features a realistic design with carefully crafted geometry and textures to achieve an authentic look.
The model uses a UDIM-based texturing workflow, allowing for high-resolution detail across the entire asset. To ensure proper rendering in Unreal Engine, Virtual Textures must be enabled.
Features:
High-quality, game-ready 3D model
Created in Autodesk Maya
UDIM workflow for enhanced texture resolution
Realistic materials and surface detail (metal and wood)
Clean topology and optimized geometry
Suitable for games, cinematics, and real-time applications
Technical Details:
Texturing: UDIMs
Software: Maya
Engine Compatibility: Unreal Engine (requires Virtual Textures enabled)