AbiArts - Thompson Submachine Gun – High-Quality 3D Asset (UDIM Workflow)

This detailed 3D model of a classic Thompson submachine gun is designed for high-quality real-time rendering and cinematic use. Created in Autodesk Maya, the asset features a realistic design with carefully crafted geometry and textures to achieve an authentic look.

The model uses a UDIM-based texturing workflow, allowing for high-resolution detail across the entire asset. To ensure proper rendering in Unreal Engine, Virtual Textures must be enabled.

Features:

  • High-quality, game-ready 3D model

  • Created in Autodesk Maya

  • UDIM workflow for enhanced texture resolution

  • Realistic materials and surface detail (metal and wood)

  • Clean topology and optimized geometry

  • Suitable for games, cinematics, and real-time applications

Technical Details:

  • Texturing: UDIMs

  • Software: Maya

  • Engine Compatibility: Unreal Engine (requires Virtual Textures enabled)