This exterior model features a traditional East Asian ancestral hall set on a tiered stone foundation. The structure includes a curved tiled hip-and-gable roof, weathered red timber pillars, decorative wooden panel doors, and aged plaster walls along the sides.
Finished in subdued grey tiles, worn vermilion paint, and natural wood tones, this building brings realistic regional character to historical towns, ancient village streets, riverside settlements, and temple courtyards in period or fantasy environments.
• Format: glTF 2.0 binary (.glb), one merged mesh
• 40,000 triangles
• PBR textures: base color, metallic, roughness (2048×2048)
• Imports straight into Blender, Unreal Engine 5 and Unity (glTFast)
No rig or animation.