This 3D model features a realistic corner section of a canyon cliff. It showcases distinct sedimentary rock layers in warm orange, red, and tan tones, with a natural accumulation of scree and broken stones at the base.
The asset is designed for use in desert environments, mountainous landscapes, or rugged wilderness scenes. It serves as an ideal architectural element for creating natural boundaries or cliffside terrain in a game world.
• Format: glTF 2.0 binary (.glb), one merged mesh
• 40,000 triangles
• PBR textures: base color, metallic, roughness (2048×2048)
• Imports straight into Blender, Unreal Engine 5 and Unity (glTFast)
No rig or animation.