Abatron - the making of a UE4 Hybrid game =)

Custom UMG Components for Abatron AI Creator

Here’s a video demonstrating my first custom UMG component! Notice how my Slate C++ code works with UMG’s render transform system, making animation and render transformations work perfectly!

I am using this custom C++ UMG component to spiff up the visuals of my in-game Abatron AI Creator!

Full C++ Source Code at my Custom UMG Component Wiki!

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