This is my Abandoned Mall project. The foliage and decals are from MegaScans but all the architectural models and their materials were made by me. I spent about 3-4 weeks on this project. I have only recently switched disciplines from animation to environment art and it has been a lot of fun but I need a lot of guidance too.
My current project, I am teaching myself Unreal’s PCG tools and hope to utilize those in my environments. If anyone has any videos, tutorials or resources they use, please let me know.
Welcome to the Unreal Engine forums! So nice to see a new face around here
This is so darn cool! The environment itself is gorgeous, especially the golden light. But there’s something so fascinating about modern buildings being taken over by nature. Really well made project for such a short amount of time spent developing it.
Beautifully done Thank you for sharing and I hope we get to see more of your art around here!
Hello @SirBrady ! Welcome to posting with us here on the forums!
There is a lot of praise I have for this specific scene. It’s reminiscent of the quality that I’ve seen from developers on things such as Destiny 2. I find it to be a very beautiful game and while this isn’t exactly a space mall, it has the same reclaimed aesthetic that I enjoyed. I also love the additions that make this mall seem a little older than what we’d typically see now days.
Are you planning on taking on any other artistic projects that handle the abandoned/reclaimed by nature aspect?
I’m always trying to think of new projects and learn new techniques to implement. I will probably work on another abandoned or foliage reclaimed project at some point. Right now I am diving into PCG and trying to learn how to make larger levels easier to make and very customizable.
I think that exploring PCG could be quite fun. Are you hoping to learn how to make things customizable and sell them or have them open for the public to explore? Both are great options to explore. I’ll certainly keep an eye out for your work moving forward to see what you create next!