A widget that appears between two levels

Hello friends.

I packed my game. As my character moves from one level to the next, a loading screen of 2-3 seconds appears. I think it’s a widget. But I couldn’t find this widget in my files at all. I scanned thousands of files.

I cannot see this screen in the viewport. So, I switch between two levels in the Standalone Game. This screen does not exist. It doesn’t exist in normal PIE either. Therefore, using Widget Reflector did not work for me. It only comes out after packaging. It’s like taking a photo of the scene that doesn’t load. But there are also three dots on the bottom right. So it’s like loading between levels.

In my code it’s very simple. There is a trigger in the first map. Once inside, Open Level. Then, when switching to the other map, the picture below appears.

I ask for your help.

In project settings there is a setting for level loading splash, have you checked to see if this is what’s set there? Also, are you using level streaming?

Thanks for your answer.

I am using Unreal Engine 5.3. So when I type splash in “all settings” only a few banners appear. There is no other setting here.

However, yes, I am using level streaming.

I also tried disabling the add-ons. It didn’t work. If I could find the thing those three dots belong to, that would actually solve the problem. It appears in Standalone Game mode, by the way. I said it doesn’t appear in the title, but I saw it appear.