I have a very special request and wonder if it can be realised with unreal engine at all.
I want two windows to open when I start the programme.
Both windows should show two different camera views of the same game.
This means that all changes that happen in one window should also happen in the other.
Why do you want two different applications running when you can just have one application with multiple viewports? If viewport is what you meant then just do:
is not what im searching for…
I want just one Unreal Engine Application who run two Windows which shows the same level. And replications is also no good enove.
My biggest problem right now is that I have two windows and also two same things are displayed but they are not updated the same. Either only the server or the client shows the change.
Short recap of my programme:
I have music frequencies analysed.
These change values of a dynamic material
And this change should be displayed on both windows.
But it does not.