Hello. The character is suitable for many genres of games. When designing the character I assumed that he can be used both as an NPC and in more significant roles, primarily he is oriented for games with medieval themes.
The project also has separate modular parts such as a high quality body and each piece of clothing.
Material Instance hair has a lot of settings thanks to this, you can completely customize the appearance of hair to your liking
All images rendered in Unreal Engine
Live-Link Ready with 52 ARkit Blendshapes😉
The character has a Unreal Engine 5 skeleton 🦴
Additional bones that are added to skeleton:
Ribbon (2 bones)
Hair (6 bones)
All humanoid animations from the store that have a Unreal Engine skeleton can be applied to this character.
https://www.fab.com/listings/6cdbc833-0b1e-494f-a22f-873b54152af4