I should start by saying I’m quite new to UE, it has been around 1 month learning everyday.
My problem is that on some windows in one side I get a strange sphere that I don’t know where it comes from and from the other side of the glass I get distortion like A LOT of refraction.
The strange things is that when I’m on lit mode everything seems fine, but it all happens when I go into path tracing mode.
I have compared the material settings to other windows and the glass material is the same, the meshes have the same settings. I really searched for answers but without any luck.
I have disabled the sphere reflections and its still the same. I also made sure the mesh has volume and in the original software all faces are facing the exterior.
Thank you in advance for any assistance
Below is an image where I have some screenshots, on the left in LIT MODE and on the right PATH TRACING MODE
The window with 3 glasses is fine on both sides, the 2 glass window I see a sphere on the outside and in the 1 glass window I see the sphere inside.