I just wanted to share a personal project I worked on for the past month. I tried to recreate Artur Mukhametov’s original concept art as much as possible in Unreal. All models are made in Blender and texturing was done in Photoshop. I used cel-shading to mimick the paint-like look of the concept art. I usually don’t do stylized work and it has been a while as well, so this was really fun to come back to. Feedback is always welcome!
Original Concept by Artur Mukhametov: https://www.artstation.com/artwork/4bLax8