I got my drag and drop working “perfectly fine”.
All drag and drop functionalities are working fine, however, when i start a drag and its a button, the button(a inventory slot) will be pressed(even tough a drag was detected), the style will go to Pressed , but it’ll never again go back to the Normal style of the button, making the inventory and equipment menu look really weird.
It won’t bug any drag and drop operation, however, i’m also doing a “click to do stuff” (click, a menu pop, and then you click to do what some stuff). This bug where even tough a drag was detected, the button gets clicked pops this menu when i don’t want to.
Also, when i drag and drop the equipment widget, the “click to do stuff” menu will be always beneath the widget that was dragged.
How can i :
a) Stop the clicking issue;
b) Fix the action menu beneath the dragged widget issue.
Here’s a gif of the issue(about 50s long, shows the issue in every possible way.) The quality is really bad but i think it’s good enough to view(original was 150mb long, got it to 3mb long).
Here’s the mouse button down and drag detected nodes(while there’s one for equipmentSlot and InventortySlot, they are essentialy the same).