I created a door and blueprint that opens it. When I open the door, it resets to an upright angle. How to fix it that the door opens while retaining the angle.
Can you share the blueprint? I think there’s something wrong with the transform you assigned to it.
Seen this way it looks to me like it’s simply rotating on its z-axis, but if the door is tilted it must rotate along a normal.
Try using the “rotator from axis and angle” node, using the pivot offset in the axis pin. Then set the rotation angle. Let me know.
Do you mean this? Sorry I’m fairly new so I can’t formulate the right nodes. Still not working and only rotates on the Z axis
No you should use the door pivot as a reference. And the angle is still at 0.
I’m glad you solved it! It seems it works even without doing the direct get of the pivot offset. You have to be careful and distinguish between global and local/normal axes. Anyway, forgive me if I couldn’t show you the nodes but I’m in a hurry! Good work!
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