Queen Misa A pose High Quality & Low_poly character redy for Unreal engine and Unity
Epic Skeleton 5 + additional rig
50 Blendshapes (Face)
Live Link systems for facial animation,
head, and eye rotation are configured for both versions. (UE4 and UE5)
4 type modes animations
BERSERKER MODE
- WALK
- RUN
- JUMP
- IDLE
- ATTACK_IDLE
- ATTACK_1
- ATTACK_2
- SUPER_ATTACK1
- SUPER_ATTACK2
- SUPER_ATTACK3
- COMBO_ATTACK
- IMPACT
- SW_HAND
- SW_SPINE
- DEATH
- DEATH_IDLE
WIND RUNNER MODE
- WALK_CAP
- RUN_CAP
- JUMP_CAP
- IDLE_CAP
- UP_BOW-CAP
- IDLE_SHOT_CAP
- SHOT_CAP
- IMPACT_BOW_CAP
- OFF_BOW_CAP
- IMPACT_CAP
- BOW_DEATH_CAP
- DEATH_CAP
SKY_VORTEX
- FLY_DOWN_IN_UP
- FLY_UP_IN_DOWN
- FLY_SW_SPINE
- FLY_SW_HAND
- FLY_IDLE
- FLY_FORWARD_START
- FLY_FORWARD
- FLY_FORWARD_STOP
- FLY_IMPACT
- FLY_DEATH
- FLY_ATTACK_HURICANE_START
- FLY_ATTACK_HURICANE_MID
- FLY_ATTACK_HURICANE_AND
- FLY_ATTACK_HURICANE_FULL
SKY_HUNTER
- FLY_BOW_UP
- FLY_BOW_OFF
- FLY_SHOT_IDLE
- FLY_BOW_SHOT
- FLY_FORWARD_SHOT_IDLE
- FLY_BOW_IMPACT
- FLY_BOW_DEATH
- FLY_IN_DOWN
- FLY_DOWN_IN_UP
- FLY_FORWARD_START
- FLY_FORWARD
- FLY_FORWARD_STOP
- FLY_IDLE_CAP
- FLY_IMPACT_CAP
- FLY_DEATH_CAP
- FLY_DEATH_IDLE
additional_Rigg
- eye_l/r 
- jaw 
- tongue_1-2 
- HAIR_01-04_L/R 
- HAIR_BACK_01-06 
- weapon_l/r 
- bow01-06, b_1-8 
- SHOULDER_SH_01-02_l/r 
- breast_l/r, Br_l/r 
- side_shield_01-02_l/r 
- front_shield_01-02_l/r 
- SKIRT_00-05_l/r 
- SKIRT_BACK_01-08 
- WI_1_l/r_1-32, wm_01-10_l/r 
- WI_2_l/r_1-32 
- WI_3_l/r_01-32 
- CAP_01-05 
4k PBR textures (TARGA format)
- Base Color + MASK + NEUTRAL COLOR 
- Roughness 
- Normal 
- Alpha 
- Metallic 
- AO 
- Albedo + Alpha (for unity) 
- Mask Maps (HDRP-ready for UNITY) 
- FULL VERSION character poly - 81835 Verts - 92852 tris - 162245 
- NOT WINGS VERSION character poly - 72325 Verts - 83293 tris - 143424 
- SWORD_R poly - 4005 verts - 4035 tris - 7822 
- SWORD_L poly - 3992 verts - 4172 tris - 7842 
in Unity
- basic character materials (HDRP)
- Customizable materials (Shader Graph — allows changing armor,
clothes, eyes, hair, and wing emission colors)
- 4 ready-made material sets: Red, Pink, White, and Neutral
in Maya
- full character + controller + Blend shape
- options constrein sword in 1) HAND(WEAPON_L/R) 2) WING 3) BACK SPINE sword holder
in UNREAL ENGINE
- basic character materials
- ready-made instance materials (to change color)
- Material for changing the color to your liking
ModelingToolsEditorMode is enabled
-format
Maya
Fbx (and Animations)
UE4.26 and UE5.3 (can also be migrated to other versions)
Unity 2022 (HDRP)
WARNING!
In the original animations, all bones are active — including the cloth rig — creating realistic movement of the skirt, shoulder pads, and other armor parts during character motion.
There is also a version (MISA_NOT_WINGS) that fully supports any Epic Skeleton 5 animations without issues.
However, the skirt simulation must be set up manually by the user
Queen Misa — High-Quality Ultra Character
A beautiful female Archangel with complex animations,
detailed armor, and realistic movement. Designed for games.
This character is part of a continuing series.
Future updates will include new armor sets,
hairstyles, clothing variations,
and additional animations — all compatible with the same skeleton.