I’ve made a modular rig for my character (pic 1 is the rig working as it was) and was trying to make some first person animations for my game. I added modular rig in the sequencer, and it was working as intended, but after I’ve added a skeletal mesh of my item and added an FK Rig to it, sequencer have freaked out and now every time I save my project, it resets character’s pose, shows axis on every bone, it stopped showing the animation itself, as in only the bones are moving, not the mesh, and every time I try to rotate a finger it goes somewhere underground. (pic 2) Did anyone encounter anything like that?

